So, About Payday 3

i took no pleasure in this, my friend, but a price needed to be paid for failure. Don't worry i only need one ear to hear the whispers of the lower I know that you will fix this game that I said I wanted to try to move over to on Payday 3. Now I don't know if that's going to happen. I wanted to.

I have a soft spot for this franchise lately; it's gotten me through some hard times, and it's really disappointing to see that this game is what it's become. I want this game to do better; let me be clear about that before I take a big fat steaming [__]] on it because I am so goddamn. Pissed i want this game to be better; it can be better.

Stares, you have no [__] excuses; this game can definitely be better. There's a lot of elements here that modern triaa games wish they had and even certain games of the past that are held to high standards, like even they fail to have some things this game does, but there is so much wrong with it and how so much of the stuff is implemented that it has to be addressed, and thankfully, they have recently announced that they are focusing full-heartedly on fixing some of this stuff, and that's good, but as many people have said.

I am going to echo actions speak louder than words here, all right. I want to see results. I want to see the game improve. I don't know how long that will take, maybe a few months; if we're lucky, it might take a year, but I want to see what the future of this game will be. Starb, I hope that this gets fixed; the progression system was a swing and a miss.

Okay, I am just going to keep it 100 with you. No one likes the [__]] challenge system; hardly anyone [__]] likes it all right. I thought it was a good idea at first, but the more I've played this game, the more I realize that, in the long term, it just will not work. The progression system has to be brought back to what it was all about: be the highest, get XP, and score bags.

Get extra XP, all right? The challenges should be a thing on the side; that's how they always should have been. It's one thing to give someone; you know what they expect to get and then be like, Hey, if you want to get extra stuff, do this too. But to make people go out of their way to do certain challenges and do very specific things with specific weapons and maps, it's just not the way to expect someone to be able to progress.

You know, I missed when I could just complete a heist and then know I was going to get XP. You know, the challenges really should have just been extra stuff; they should have been extra incentives, not the main incentive. This feels less like a heisting game and more like a generic Call of Duty game, so that's honestly my biggest complaint.

Overall, I'm just going to be honest. Most of the other stuff I am fine with, like the skill trees, is actually really cool. I like the way they did them. The weapons are satisfying to use. They have some of the best animations I've ever seen, and that's not an exaggeration. It's just that there are so many little things here and there that are absolutely sour.

The experience, like when I was talking about weapons, the animations and actually using them are great, but when I go look at the stats, it is so hard to tell what does what. Like in Payday 2, it gave you actually fullon-like breakdowns of everything you knew, from what exact damage numbers it did to exactly how accurate it was, and it was awesome and easier to make.

You can't just fix that and then get back up. You have to leave the lobby if you want to fix that; otherwise, you're just stuck with what you're stuck with, which is annoying, and the servers God, the servers I don't know what Starb was thinking, but some of these lobbies I just cannot for the life of me stay in because, well, let's face it.

I don't have the best internet, as you can see up on the top right. My pain was absolutely awful today when I recorded, and this was the first time I had actually played this game in, like, literal months because I just could not progress. Like when I started a game. I was getting a bunch of levels, like, ah.

I'll get to level 100 in no time, and yeah, know that just hasn't happened because I haven't been able to do any of these challenges, so I just kind of plateaued. I think many people out there share the same sentiment about that. It's just all these little things that combine into such an unbelievably awful experience that doesn't have to be like, That so stares, please.

You said you were going to fix this game; that's great, but please actually do it all right by all means and take your time with it. No, I'm also going to say that as a business, of course they got to make money; they got to sell DLC; they got to sell the game. So I don't know how marketing works.

I'm not an expert, and I'm not a game developer either, but please, for the love of God, fix the [__] game all right. I think I'm beating a dead horse here, so I'm just going to say one last thing. Like I said, this game comes from a place of passion. I want to see this game get better. I know it can be better.

This isn't like a lot of AAA games that have come out lately, where there is just no hope. This game has hope, and I don't want to see it

I thought this was important to say. I want this game to be better. Operation Medic Bag.
Similar articles:
Article tags: