Payday 3 Build "Silent Stealth with knife" for Stealth

Required Skill Points:
17
Category:
Stealth
Author: Payday 3 silent heister
1
3
Posted: 15 October 2023
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SkillBuild

Infiltrator
r
+
r
r
+
?
Quick Fingers
r
?
?
Retriever
?
Blade Bouncer
?
Frugal Thrower
?
Disengage
?
Escapist
r
+
?
Battering Ram
e
?
g
?
r
?
?
Hacker
?
Secure Loop
?
Routed Ping
?
Glitch Protocol
?
Strategist
?
Cover-Up
?

Build Buffs

grit
+
Gain 0
Refresh 0
?
Require 1
Consume 0
rush
+
Gain 3
Refresh 1
?
Require 2
Consume 0
edge
+
Gain 0
Refresh 0
?
Require 1
Consume 0

Build Details

Rush Gain or Refresh
Whenever you successfully pick a lock, or kill an enemy with a throwing knife, gain or refresh
rush
Whenever a guard begins to detect you, gain
rush
.
Whenever you sprint for at least 3 seconds, gain
rush
Rush Require or Consume
As long as you have
rush
, a successful lockpick jiggle will immediately pick the lock.
As long as you have
edge
,
grit
or
rush
, you can sprint through doors to breach them as though you had shot the lock. Only effective on doors that can be shot open.
Edge Require or Consume
As long as you have
edge
,
grit
or
rush
, you can sprint through doors to breach them as though you had shot the lock. Only effective on doors that can be shot open.
Grit Require or Consume
As long as you have
edge
,
grit
or
rush
, you can sprint through doors to breach them as though you had shot the lock. Only effective on doors that can be shot open.
Other buffs
Your throwing knives won't break on impact with the environment.
Your throwing knives will ricochet off the environment up to two times. The throwing knife will do extra damage for each bounce.
Throwables you use have a 20% chance to be replenished after they are destroyed.
Once per heist, you can free yourself from a Cloaker or Zapper, after which you can't be disabled by them again for 5 seconds.
You can hack cameras to gain access to the area's CCTV system. This functions as though you accessed the heist's security room. You gain one Runtime
You can overload a device that already has an active Runtime. This will cause an electrical explosion that will stun anyone within range and destroy the device. You gain one additional Runtime.
You can use one Runtime to make the security camera you're controlling loop its footage. Cameras looping their footage cannot detect you or anything out of the ordinary. If the camera is destroyed, you regain your Runtime use. If you apply a new Runtime when you're at max Runtimes, your oldest active one is removed.
You can spend a Runtime to make the hacked camera automatically mark any guards or law enforcement within its range. Targets stay marked for 5 seconds after leaving the camera's view and do not count towards your maximum number of marked targets.
You can hack a guard's radio to cause a disturbance, stopping and distracting them, pausing any action they are doing. You must have a line of sight to the guard to hack them. The guard is distract for 5 seconds, after which they will go back to their previous action. If the guard was escorting a player, the guard will go back to patrolling. If the guard was about to detain a player, the guard will go into Search mode instead. Using this ability has a cooldown of 60 seconds.
You can mark 1 additional target. Your marks last 20% longer
You can mark 1 additional target. Your marks last 20% longer.
Taking down a guard will immediately also answer the radio.

Inventory

Tools
Micro CAM
Throwable
Throwing Knife

Description

Deadly knife also can be used to distract camera-man so you can not waste a pager on him