Payday 3 Build "pray for your bunker" for Assault

Required Skill Points:
21
Category:
Assault
Author: anneZ-
0
3
Posted: 15 October 2023
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SkillBuild

Ammo Specialist
?
Scrounger
e
?
?
Plate Up
g
?
?
Mower
e
+
?
Ammo Funnel
e
?
?
Replenish
e
?
?
Sprint Loaded
?
Tank
?
Extra Plates
?
Armor Up
?
Sharpshooter
e
+
e
?
Long Shot
e
?
?
Cutting Shot
e
?
?
Swift
?
Demolitionist
?
Cooker
g
+
?
Extra Munitions
?
Tactician
e
+
?
Scramble
?

Build Buffs

grit
+
Gain 1
Refresh 0
?
Require 1
Consume 0
rush
+
Gain 0
Refresh 0
?
Require 0
Consume 0
edge
+
Gain 3
Refresh 1
?
Require 5
Consume 0

Build Details

Edge Require or Consume
As long as you have
edge
, ammo drops have a 10% chance of replenishing one of your throwables.
As long as you have
edge
, ammo you pick up is directly added to your equipped weapon's magazine. If your magazine is full, it's added to your reserves instead.
As long as you have
edge
, you automatically pick up ammo dropped by enemies you have killed.
As long as you have
edge
and are aiming down sights, distance penalties do not apply to headshot multipliers.
As long as you have
edge
, your armor penetration is increased.
Edge Gain or Refresh
Every 35 bullets you shoot, gain
edge
Stand still for 1.5 seconds while aiming down sights or scopes and gain
edge
Performing a headshot while aiming down sight will refresh your
edge
.
Whenever you stun or stagger an enemy, gain
edge
Grit Require or Consume
As long as you have
grit
, ammo drops will instantly regenerate your current armor chunk.
Grit Gain or Refresh
Whenever you hold a throwable for at least 1.5 seconds before throwing it, gain
grit
.
Other buffs
Your reserve ammo capacity is increased by 20%. Ammo Bags you deploy have 2 additional charges.
You can reload while sprinting.
Increases the regeneration speed of your armor chunks by 20%. Your armor bag has 2 additional charges
Your armor bag has 2 additional charges.
Interacting with any armor bag will restore an additional chunk.
Your base sprinting speed when masked on is increased by 10%.
Explosions caused by your shots or throwables have their area of effect increased by 20%
Your throwable capacity is increased by 2.
Your flashbang and smoke grenade area of effect is increased by 20%.
Any stun effects you apply last 20% longer.

Inventory

Tools
Motion Sensor
Armor
Light Ballistic Lining
Primary Weapon
KU-59
Secondary Weapon
Sforza Bison
Deployable
Armor Bag
Throwable
Flashbang Grenade

Description

please play this with bunker when you need to assualt, just hold ur throwable for 1.5s and throw it then enjoy with on your grit time